161. Programming game AI by example
Author: Buckland, Mat.
Library: Central library and information center (Khorasan Razavi)
Subject: Design ، Computer games,Programming ، Computer games,، Computer graphics
Classification :
QA
76
.
76
.
C672
B85
2005


162. Programming game AI by example
Author: / Mat Buckland
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Design,Computer games- Programming,Computer graphics
Classification :
QA76
.
76
.
C672
,
B85
2005


163. Programming game AI by example /
Author: Mat Buckland.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Computer graphics.,Computer games-- Design.,Computer games-- Design.,Computer games-- Programming.,Computer games-- Programming.,Computer graphics.,Computer graphics.
Classification :
QA76
.
76
.
C672
B85
2005


164. Programming game AI by example
Author: / Mat Buckland
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming,Computer graphics.
Classification :
QA
,
76
.
76
,.
C672
,
B85
,
2005


165. Programming like a pro for teens
Author: Charles R. Hardnett
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: C++ (Computer program language),Computer algorithms,Computer games-- Design,Computer games-- Programming,Computer programming
Classification :
QA76
.
73
.
C153
H37
2012


166. Programming like a pro for teens
Author: Hardnett, Charles R.
Library: Library of Institute for Research in Fundamental Sciences (Tehran)
Subject: ، C++ )Computer program language(,، Computer programming,، Computer algorithms,، Computer games -- Programming,Design ، Computer games
Classification :
QA
76
.
73
.
C153H266


167. Programming role playing games with directx, 2nd editio
Author: / Jim Adams
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Programming,Fantasy games--Design and construction
Classification :
QA
,
76
.
76
,.
C672
,
A33
,
2004eb


168. Programming role playing games with directx, 2nd edition
Author: Jim Adams.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Fantasy games-- Design and construction.

169. Programming role playing games with directx, 2nd edition
Author: Jim Adams.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Fantasy games-- Design and construction.

170. Programming video games for the evil genius /
Author: Ian Cinnamon.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design.,Computer games-- Programming.,Video games-- Design.,Computer games-- Design.,Computer games-- Programming.,GAMES-- Video & Electronic.,Video games-- Design.
Classification :
QA76
.
76
.
C672
C48
2008eb


171. Project arcade :
Author: John St. Clair.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Programming.,Video games-- Design.,Video games-- Equipment and supplies.

172. Real-time cinematography for games
Author: Hawkins, Brian)Brian M.(
Library: Library of Razi Metallurgical Research Center (Tehran)
Subject: ، Computer games- Programming,، Computer games- Design,، Cinematography
Classification :
QA
76
.
76
.
C672
H375
2005


173. Real-time cinematography for games
Author: / Brian Hawkins
Library: Central Library and Information Center of the University of Mohaghegh Ardabili (Ardabil)
Subject: Computer games- Programming,Computer games- Design,Cinematography
Classification :
QA76
.
76
.
C672
,
H375
2005


174. Real-time interactive 3D games :
Author: Allen Partridge.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Director (Computer file),Shockwave (Computer file),Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
P38
2002


175. Real-time interactive 3D games :
Author: Allen Partridge.
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Director (Computer file),Shockwave (Computer file),Computer games-- Design.,Computer games-- Programming.
Classification :
QA76
.
76
.
C672
P38
2002


176. Retro game programmin
Author: / [electronic resource]
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
,
R48
,
2005eb


177. Retro game programming
Author:
Library: Central Library and Documents Center of Mazandaran University (Mazandaran)
Subject: Computer games ; Design. ; Computer games ; Programming. ;

178. Rules of play
Author: / Katie Salen and Eric Zimmerman
Library: Central Library and Document Center of Shahid Chamran University (Khuzestan)
Subject: Computer games--Design,Computer games--Programming
Classification :
QA
,
76
.
76
,.
C672
,
S25
,
2004


179. SFML essentials :
Author: Milcho G. Milchev
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games-- Design,Computer games-- Programming,Video games-- Design,Video games-- Programming
Classification :
QA76
.
76
.
C672


180. Slick2D game development
Author: Jacob Bevilacqua
Library: Center and Library of Islamic Studies in European Languages (Qom)
Subject: Computer games -- Design,Computer games -- Design.,Computer games -- Programming.
Classification :
QA76
.
76
.
C672
J336
2013

